The whispers have begun, echoing through the halls of gaming anticipation. Fans yearn for a return to the grand strategy of *Total War: Medieval*, a sequel long desired and often discussed. The possibility of *Total War: Medieval 3* hangs tantalizingly in the air, a prospect Sega acknowledges with a knowing nod.
But a different, far more electrifying possibility has been voiced – a *Total War* game set within the sprawling universe of *Star Wars*. Imagine commanding legions of clone troopers, maneuvering X-wings across galactic maps, and forging an empire amongst the stars. The sheer scale of such a project is breathtaking.
While a new *Medieval* installment would undoubtedly satisfy a dedicated fanbase, the potential of *Star Wars* feels… transformative. It’s a collision of genres, a merging of tactical depth with a beloved, iconic setting. The strategic implications alone are staggering.
The developers haven’t committed to either project, leaving the gaming community to fuel the speculation. The choice isn’t simply about historical accuracy versus science fiction spectacle; it’s about where *Total War* can truly innovate and capture the imagination of a new generation of players.
For now, the dream of both remains alive. The question isn’t *if* Sega will deliver a monumental strategy experience, but *which* universe will become their next grand battlefield. The wait, for many, is already proving to be a thrilling one.